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Contribution Details

Type Conference or Workshop Paper
Scope Discipline-based scholarship
Published in Proceedings Yes
Title Developing a configuration system for a simulation game in the domain of urban CO2 emissions reduction
Organization Unit
Authors
  • Sarah Zurmühle
  • Joao Sa Vinhas Goncalves
  • Patrick Wäger
  • Andres Gerber
  • Lorenz Hilty
Editors
  • Andreas Kamilaris
  • Volker Wohlgemuth
  • Kostas Karatzas
  • Ioannis Athanasiadis
Presentation Type paper
Item Subtype Original Work
Refereed Yes
Status Published in final form
Language
  • English
Page Range 165 - 179
Event Title EnviroInfo 2020
Event Type conference
Event Location NIcosia, Cyprus
Event Start Date September 23 - 2020
Event End Date September 24 - 2020
Series Name Environmental Informatics
Number 34
Place of Publication Cham
Publisher Springer
Abstract Text In order to help decision-makers find ways to reduce CO2 emissions of Swiss cities, a simulation game is being developed within the "Post-fossil cities" project. During the game, participants take on different roles in which they together explore pathways to a future, post-fossil city. An important requirement to the software system of the game was to be easily configurable in order to keep the game adaptive to different target groups of players. We describe a User Interface Management System (UIMS) that has been designed and implemented to realise the flexibility demanded from the game designers' side. The system allows game facilitators to configure the game and decide what kinds of visualisations are used during game sessions. The paper describes how the configuration system was conceptualised, implemented and integrated into the overall system architecture of the simulation game.
Free access at Official URL
Official URL https://doi.org/10.1007/978-3-030-61969-5_19
Digital Object Identifier 10.1007/978-3-030-61969-5_19
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