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Contribution Details

Type Conference or Workshop Paper
Scope Discipline-based scholarship
Published in Proceedings Yes
Title Does team size matter in mobile learning?
Organization Unit
Authors
  • Gerhard Schwabe
  • Christoph Göth
  • Dirk Frohberg
Presentation Type paper
Item Subtype Original Work
Refereed Yes
Status Published in final form
Language
  • English
Page Range 227 - 234
Event Title International Conference on Mobile Business 2005
Event Type other
Event Location Washington
Event Start Date July 11 - 2005
Event End Date July 13 - 2005
Place of Publication Washington, USA
Publisher IEEE Computer Society
Abstract Text Most mobile learning applications support individual users, although experience with similar conventional learning games indicates that teams may be more appropriate. This paper reports on tests of the MobileGame to see whether individual users, teams of two, teams of three or teams of four are more successful. The test was conducted with over 100 natural users. The significantly increased activity level and team-building show that a preference for teams of two rather than individual players would be justified. There is little significant evidence to prefer teams of two to teams of three. However, the data shows that teams of four are suboptimal: this team size decreases fun and immersion as well as (maybe) learning. There is no evidence that these negative effects are balanced by improved team-building. The relatively high success of teams of two leads to a need for more research on dyadic users not only for mobile learning games, but also for other areas such as tourism, health, museum visitors, and entertainment.
Digital Object Identifier 10.1109/ICMB.2005.35
Other Identification Number merlin-id:2697
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