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Contribution Details
Type | Conference or Workshop Paper |
Scope | Discipline-based scholarship |
Published in Proceedings | Yes |
Title | Scalable parallel out-of-core terrain rendering |
Organization Unit | |
Authors |
|
Presentation Type | paper |
Item Subtype | Original Work |
Refereed | Yes |
Status | Published in final form |
Language |
|
Page Range | 63 - 71 |
Event Title | Eurographics Symposium on Parallel Graphics and Visualization |
Event Type | workshop |
Event Location | Norrköping, Sweden |
Event Start Date | May 2 - 2010 |
Event End Date | May 3 - 2010 |
Abstract Text | In this paper, we introduce a novel out-of-core parallel and scalable technique for rendering massive terrain datasets. The parallel rendering task decomposition is implemented on top of an existing terrain renderer using an open source framework for cluster-parallel rendering. Our approach achieves parallel rendering by division of the rendering task either in sort-last (database) or sort-first (screen domain) manner and presents an optimal method for implicit load balancing in the former mode. The efficiency of our approach is validated using massive elevation models. |
Other Identification Number | merlin-id:71 |
PDF File | Download from ZORA |
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EP3 XML (ZORA) |
Keywords | visualization, parallel rendering, load balancing, out-of-core, terrain rendering |