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Contribution Details

Type Conference or Workshop Paper
Scope Discipline-based scholarship
Published in Proceedings Yes
Title Terrender: A Web-Based Multi-Resolution Terrain Rendering Framework
Organization Unit
Authors
  • Julian A Croci
  • Alireza Amiraghdam
  • Renato Pajarola
Presentation Type paper
Item Subtype Original Work
Refereed Yes
Status Published in final form
Language
  • English
Page Range 3:1 - 11
Event Title Proceedings ACM Conference on 3D Web Technology
Event Type conference
Event Location Evry, France
Event Start Date November 2 - 2022
Event End Date November 4 - 2022
Place of Publication Evry, France
Publisher ACM
Abstract Text Terrain rendering is a fundamental requirement when visualizing 3D geographic data in various research, commercial or personal ap- plications such as geographic information systems (GIS), 3D maps, simulators, and games. It entails handling large amounts of data for height and color as well as high-performance algorithms that can benefit from the parallel rendering power of GPUs. The main challenge is (1) to create a detailed renderable mesh using a fraction of the data that is most relevant to a specific camera position and orientation, and (2) to update this mesh in real time as the camera moves while keeping the transition artifacts low. Many algorithms have been proposed for adaptive adjustment of the level of detail (LOD) of large terrains. However, the existing web-based terrain rendering frameworks do not use state-of-the-art algorithms. As a result, these frameworks are prone to classic shortcomings of sim- pler terrain rendering algorithms such as discontinuities and limited visibility. We introduce a novel open-source web-based framework for rendering high quality terrains with adaptive LOD: Terrender. Terrender employs RASTeR, a modern LOD-based terrain rendering algorithm, while running smoothly with a limited bandwidth on all common web browsers, even on mobile devices. Finally, we present a thorough analysis of our system’s performance when the camera moves on a predefined trajectory. We also compare its performance and visual quality to another well-known framework.
Free access at DOI
Digital Object Identifier 10.1145/3564533.3564567
Other Identification Number merlin-id:23328
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Keywords visualization, web-based, out-of-core, multiresolution, terrain rendering, level-of-detail