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Type | Conference or Workshop Paper |
Scope | Discipline-based scholarship |
Published in Proceedings | No |
Title | CocoViz with ambient audio software exploration |
Organization Unit | |
Authors |
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Editors |
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Presentation Type | other |
Item Subtype | Original Work |
Refereed | Yes |
Status | Published in final form |
Language |
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ISBN | 978-1-4244-3453-4 |
ISSN | 0270-5257 |
Page Range | 571 - 574 |
Event Title | 31st International Conference on Software Engineering |
Event Type | conference |
Event Location | Vancouver, Canada |
Event Start Date | May 16 - 2009 |
Event End Date | May 24 - 2009 |
Series Name | International Conference on Software Engineering. Proceedings |
Number | 31 |
Place of Publication | Vancouver |
Publisher | IEEE |
Abstract Text | For ages we used our ears side by side with our ophthalmic stimuli to gather additional information, leading and supporting us in our visualization. Nowadays numerous software visualization techniques exist that aim to facilitate program comprehension. In this paper we discuss how we can support such software comprehension visualization with environmental audio and lead users to identify relevant aspects. We use cognitive visualization techniques and audio concepts described in our previous work to create an ambient audio software exploration (AASE) out of program entities (packages, classes ...) and their mapped properties. The concepts where implemented in a extended version of our tool called CocoViz. Our first results with the prototype shows that with this combination of visual and aural means we can provide additional information to lead users during program comprehension tasks. |
Related URLs | |
Digital Object Identifier | 10.1109/ICSE.2009.5070558 |
Other Identification Number | merlin-id:186 |
PDF File | Download from ZORA |
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Additional Information | IEEE 31st International Conference on Software Engineering 2009, ICSE 2009 : May 16 - 24, 2009, Vancouver, Canada © 2009 IEEE. Personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution to servers or lists, or to reuse any copyrighted component of this work in other works must be obtained from the IEEE |